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Weekend Play: Headfirst Slide into Spider-Man on a Bad Bet

Posted on May 2, 2014 AT 05:00pm

Welcome to EGM’s Weekend Play, a weekly account of what games the editors of EGM are currently playing, and an open conversation with you, the reader, about what you’ve been playing.

So, check out what we’re playing below, and then chime in with your own choices for the weekend in the comments section.


Yes, yes, I know: all of the cool kids were already playing Child of Light last weekend. I, however, was waiting to get my hands on the PS4 version of the game, so I’ll finally be diving into Aurora’s adventure this weekend.

And then, so that we might get some time with the game before its release this June, Capcom sent over a preview build of Ultra Street Fighter IV. You know what that means: Poison where she belongs! And not only Poison, but also Rolento and Elena! With those three coming, this might be my favorite roster update to hit SFIV in its history of roster updates. Rolento was always one of my favorites from the Alpha days (along with Sakura and Rose), and Elena was a top go-to for my brief brushes with SFIII.

…and yes, there’s also Hugo and Decapre, I suppose.

I’ve been waiting a month for the PS4 version of MLB 14: The Show, and with good reason: the facial hair! I want to see every last strand on Mike Napoli’s bushy Brozne Age tribesman–style beard, observe Dale Thayer’s Wyatt Earp–esque handlebar ‘stache in all its Wild West glory, and behold Tim Lincecum’s wispy stately lip blanket that calls to mind the industrial genius and forward thinking of one Andrew Ryan.

…Oh, and I guess all the ballpark enhancements are neat, too.

Because they’ve found a way to consistently make a good Spider-Man game for years now, Beenox remains one of my favorite developers. Even their first Amazing Spider-Man movie tie-in was great. So this weekend will be totally dedicated to the wall-crawler. First, I’ll see the new Amazing Spider-Man 2 film on Friday night, and then I’ll be ready to polish off Beenox’s tie-in game. Unfortunately, I’m about halfway through as it is, and there’s really nothing “amazing” about it so far. Here’s to hoping for a drastic turnaround before you get my review early next week.

Child of Light verdict: Fun but insubstantial. I’d say I agree with most of what Chris had to say in his review. Someone really needs to buy Jeffrey Yohalem an Intro to Poetry textbook, because that man singlehandedly derailed my a lot of my love for the game with his clunky dialogue. Just forcing rhyming words onto the end of each line when the meter and length are all over the place doesn’t make your characters sound like the inhabitants of a whimsical fairy tale world. It makes them sound stupid. Go full verse or go home.

This weekend, I’ll probably continue hitting the links in Mario Golf: World Tour. Though the game is far from flawless, I’ve become rather taken with the relaxing simplicity of being a virtual gorilla hitting a virtual ball with a virtual stick, especially in the online multiplayer. If you’d like to hit me up for a match, I’ll be chilling in the Mario Golf World lobby.

Hot off my Child of Light review, and somewhat in limbo until other review assignments roll in, I’ll be (mostly) taking a break from games this weekend to continue my fevered fiction fixation. After putting it off for the better part of a decade, I finally wrapped up Neal Stephenson’s The Diamond Age this morning. My rotation, thus far, has been to read a work of fantasy, a work of science fiction, and then something more capital “L” literature-y. So this weekend will be a two-day reread of Raymond Chandler’s The Big Sleep. I hope to come into work Monday a harder-drinkin’, wisecrackin’, chain smokin’ troublemaker. Or something.

But let’s not kid ourselves: I don’t think a day’s gone by since March 11 that I haven’t dabbled in a little Titanfall, so no doubt I’ll continue my work slogging through the considerable number of Gen 9 challenges on my way to finally achieving Gen 10.

Once again, life is rudely invading my gaming time. So, due to my limited gaming window, I’ll be going back to an old flame: Star Wars: The Old Republic. Sadly, with the delay of Galactic Strongholds—the game’s next expansion—to August, there’s very little to actually do. As luck would have it, however, this weekend it’s double XP! Meaning that I can finally take my seventh and eighth characters to level 50. I’d take them to 55, but there’s little point, as they are only crafting “alts.”

I’ll also be spending a little time on the game’s Public Test Server trying out update 2.8—what little of it there is. Sadly, it seems like the game’s next major update will be rather lacking, unless BioWare adds some considerable content between now and June.

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