As expected, my Shovel Knight playthrough—something I thoroughly enjoyed, so don’t get hung up on reductive numbers to convey complex feelings about a game, y’all—has sent me down an 8- and 16-bit path that sees no end in the near future. Post-SK, I wrapped up Super Metroid. I’ve since started up The Legend of Zelda: The Minish Cap, a title I emulated on Ouya sometime last year, but I guess played on autopilot, because I honestly don’t have a strong enough impression from that playthrough to make this one any less fresh. On the other side of Hyrulian adventures with this Link’s talking cap, I see Metroid Fusion and Breath of Fire II in my future. I’m a huge fan of Breath of Fire III and IV in particular, but somehow missed out on the SNES-era installments and never bothered to dig them up in all these years.
Beyond retreating to the past, though, since my review plate’s pretty light thanks in part to how sparse summer releases are when it comes to games, I might finally make good on starting L.A. Noire this weekend as the first in the one-two Rockstar punch I have planned for myself, ending with Red Dead Redemption.