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Weekend Play: Justice Dawns at First Light

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Posted on August 22, 2014 AT 05:00pm

Welcome to EGM’s Weekend Play, a weekly account of what games the editors of EGM are currently playing, and an open conversation with you, the reader, about what you’ve been playing.

So, check out what we’re playing below, and then chime in with your own choices for the weekend in the comments section.

 

If my weekend ends up being anything like my last 48 hours, then it’s quite possible that any gaming I do will have to be done while I’m sick in bed.

…which just so happens to go right along with the games I was wanting to play! In preparation for its release on Tuesday, I’ll be delving deep into the world of Professor Layton vs. Phoenix Wright: Ace Attorney. The two masterminds of mystery come together in a crossover adventure that, at the same time, both seems totally crazy and absolutely sane.

Then, if I’ve got any extra time, I’ve got this little game called Danganronpa 2 to get through. Not like I’m super exciting to play that or anything.

It probably won’t take up the bulk of my time, knowing how short these episodes are, but I am looking forward to diving into the final episode of Telltale’s second season of The Walking Dead this weekend. The fourth episode left a bit of a sour taste in my mouth, but considering the up and down nature of this season, I’m confident the conclusion will want me coming back for more. At least, that’s what I’m hoping for, as I finally get to see how all my decisions over the course of the season have molded my own personal Clementine.

It’s a good thing I didn’t end up playing Tearaway on the plane like I said I was going to, what with Sony announcing during their Gamescom presser that they’re going to bring it to the PS4 all spiffied up. So I wasn’t lying to you, I was just persuaded at the last minute by a preternatural vibe of the future. I’m like a really, really subtle superhero.

This weekend, however, my Sony game duties are job-mandated and therefore inescapable. Not that I’d want to, though. I’m actually pretty stoked to see how Infamous: First Light comes together, since I think it could be a fascinating example of standalone DLC or a total trainwreck. So much of the fun in Second Son came from the fact that Delsin could swap between multiple power sets, and I’m a little worried that playing things out as Fetch could feel a little stale, since she’s limited to just neon and we’ve ostensibly already explored that with Delsin. Then again, maybe she’s still got a few tricks up her sleeve. Who knows?

Finally making good on my promised Weekend Play intentions, I started Final Fantasy Tactics: War of the Lions will stuck somewhere between 32,000 and 37,000 feet in the air for 10 hours traveling to Cologne and back. I’ve sunk nearly 20 hours in so far, and can safely described myself as hooked as though it were 1998 all over again. Of course, this time I’m around I’m a lot more strategically savvy and not having nearly as agonizingly difficult a time as I did when 14.

I can’t for the life of me, though, remember the original translation. I can tell War of the Lions is much, much better, but I lack the necessary recall to contrast the two effectively. Still. Good stuff. Square’s first adventure in Ivalice remains the best adventure in Ivalice. F*** you, Final Fantasy XII.

Gaming is in the back of my mind this weekend, seeing as the day I’ve been waiting for since Christmas Day has finally arrived! “What day?” I hear you ask. Why, Saturday of course—the day the first episode of series (season) eight of Doctor Who airs! However, seeing as this segment is called Weekend Play,I feel like I should at least mention a game*.

This weekend I’ll be neck-deep in my favorite MMO: Star Wars: The Old Republic. Patch 2.9 is finally live, so now I have player housing to play around with. Yes, almost three years after launch the game finally has some housing in the form of Galactic Strongholds. So I’ll be busy collecting items for my new home and decorating it over the next few days. There’s also the addition of Conquests, which is basically a giant competition between all the guilds on a server for control of a planet. Complete challenges to earn Conquest Points, and the guild with the most points at the end of the week gains control of the planet for the following week. It’s a nice little system that finally gives players a reason to be part of a guild, and also gets players off the Fleet and back on the surface of planets. Good job, BioWare.

*Editor’s Note: We do not force our employees to play videogames during the weekend for the sake of this feature**.
**Editor’s Addendum: Yes, we do.

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