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Weekend Play: Not One Iota

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Posted on January 10, 2014 AT 05:00pm

Welcome to EGM’s Weekend Play, a weekly account of what games the editors of EGM are currently playing, and an open conversation with you, the reader, about what you’ve been playing.

For the next few months, leading up to the launch of Titanfall on the Xbox One and inFamous: Second Son on the PlayStation 4, the EGM Crew will be attempting to play some of the very best PS3, Xbox 360, and Wii games they never got around to and chronicling their adventures here. So join us, if you will, on exploring Last Gen’s Best and share your own progress in the comments section.

Sometimes I really luck out in terms of what I need to play for work, and this weekend is a perfect example of that, as I’ll be trying my best to finish up the upcoming English-language release of Trigger Happy Havoc: Danganronpa. I don’t want to say too much about what I’ve experienced in the game so far, but let me just say that I’m having a blast with Spike Chunsoft’s stylish and sadistic visual novel. Think of it as something of a mix between Phoenix Wright and Zero Escape: Virtue’s Last Hope, with a flair that only Japanese creators can produce.

Whenever a game centered around characters and massive amounts of dialog can keep my attention for hours on end, I know it’s doing something right.

During game of the year voting back in December, I was pleasantly surprised by Media Molecule’s charming papercraft world of Tearawayand this is coming from someone who hates LittleBigPlanet and would gladly toss Sackboy into a roaring campfire with no remorse. Unfortunately, halfway through my time with Tearaway, the save file got corrupted, and I didn’t have time to restart. I’ll give it another shot this weekend, even though I’ll miss my deer-with-fur-made-out-of-my-TV-screen.

The holiday break didn’t yield as much catch-up gaming as I intended. The time seemed to melt away, leaving me to wonder if I accidentally dozed off and missed a couple of days. I did, however, manage to get through Blue Dragon, and while the game seems somewhat dated now, I still very much enjoyed the cartoony adventure. Between that and Baldur’s Gate II, it was a very RPG holiday season.

This weekend, however, starts the NFL playoffs (OK, technically they started last week, but the Broncos had a first-week bye, so things really get going this week). To complement the festivities, I plan on getting some Madden 25 time in, between and around games, of course. And for the less important games (i.e. any game without the Broncos) I hope to get some handheld play in. I’m determined to start the second quest in The Legend of Zelda: A Link Between Worlds, and perhaps give Tearaway a go, since everyone I know speaks so highly of it.

And, if the unlikely happens and my Broncos lose, I will console myself with a shooter. I’m thinking Battlefield 4, where I can pretend all of my opponents are from San Diego. But that’s not going to be necessary…I hope.

I’m kind of done with hockey at the moment, but unfortunately I still have nothing new to play. So instead, I’m going back to some mindless zombie bashing in Dead Rising 3. It was easily my favorite launch game with the new systems, and I thought I might take a crack at Nightmare Mode this time. I still have fond memories of marathoning the first Dead Rising, and while I hated that clock for a long while, a part of me is glad there is an option for it now incase I feel the need to torture myself. And no new videogames in several weeks sure does sound like torture to me. February can’t get here fast enough.

I did it! I finally conquered Demon’s Souls by cheating my way to the top, and I have to say, it still felt every bit as rewarding as if I would have beaten the game through legitimate skill. Suck it, morality!

Now that I’ve finally got a functional gaming PC again, I’m going to follow up my unearned-but-still-totally-awesome victory with a binge of all the Steam games I’ve picked up but been unable to play over the last year. Dark Souls: Prepare to Die Edition is probably the next big thing on my radar, but as a palate cleanser, I’m going to plow through a bunch of the smaller indie games I missed out on. The current agenda is Starseed Pilgrim, Papers, Please, To the MoonStarbound, and Dominique Pamplemousse. Expect me to be about 50% weirder and 75% more pretentious when next we meet.

I finished Fallout: New Vegas. Not quite sure what to do with myself, now. I mean, there’s plenty still on my plate, but all I want is more time in the Mojave Wasteland. I set aside New Vegas‘ DLC to have something to come back to when I’m more desperately in need of a Fallout fix, though, so as long as I resist temptation I’ll have that.

Ys: Memories of Celceta remains a project my progress in can, at best, be described as “whittling away at.” Still have Fire Emblem: Awakening, too, which I insist on completing before starting XCOM: Enemy Unknown.

My original plan was to finally play Red Dead Redemption this weekend—well, get started playing Red Dead. But because I just lost about a full week of my life to an open-world game, it occurred to me I should get through something shorter and less stressful. I’ve heard a whole lot of good things about Ninja Theory’s Enslaved: Journey to the West, and I remain an emphatic fan of DmC: Devil May Cry, so that very realistic project will be what I tackle this weekend. Plus, I bought it something like a month ago, so I really ought to, you know, justify that purchase.

For the second week in a row I’ll be returning to a game that I failed to finish last year: Tales of Xillia. Having only gotten a couple of hours in, I feel that I may have missed out on one of the better RPG release of 2013, something that the avid RPG fan in me just can’t accept.

I may have only spent a short time with Xillia originally, but I instantly fell in love with Milla Maxwell (in a strictly non-creepy way, I assure you). Some of the one-liners that she comes up with are simply classic. I did have concerns regarding the battle system, however. It just seemed a little bit too spoon-fed. The story itself also appeared to be a little slow getting started, but I’ve been assured by several people that it’s worth sticking with. I look forward to losing many hours to Xillia this weekend.

There’s also a certain ArenaNet MMO that I’ve jumped into recently, Guild Wars 2, which has already vacuumed up most of my spare time this week, and most likely the majority of my non-Xillia time this weekend.

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