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Weekend Play: Underwater Gardens

Posted on February 28, 2014 AT 05:00pm

Welcome to EGM’s Weekend Play, a weekly account of what games the editors of EGM are currently playing, and an open conversation with you, the reader, about what you’ve been playing.

So, check out what we’re playing below, and then chime in with your own choices for the weekend in the comments section.


See that image above? It’s the same one I used last week! Do you know why? Because I’m going to attempt to play the same thing again this week!

Yes, I ended up getting about an hour and a half into the PS4 beta of Final Fantasy XIV last weekend, and between work-related gaming sessions this Saturday and Sunday, I expect to attempt the same thing. So far, the idea of waiting to really sink my teeth into the game until this version is definitely seemingly like the wise choice. While it isn’t perfect—framerate is a little rougher than I’d like, and the on-screen font size is tiny to immensely humorous proportions—it’s a far, far better experience than the PS3 version. This definitely feels like how FFXIV was meant to be played by us non-PC peons.

A few times over the past couple of months, I’ve sworn I was going to get into BioShock Infinite: Burial At Sea—but something always comes up to throw a wrench in my plans. After the devastating news about the Irrational closure (and with my review slate clean at the moment), I think the time is finally right to give the game the time it deserves. Besides, at this point, the wait for Episode 2 in late March won’t feel like anything at all after I’m done.

For Oscars weekend, I want to play a movie-based videogame. Unfortunately, there aren’t a lot of great movie-based games right now. Sure, I can dig back into The LEGO Movie Videogame to collect all that I missed, but I’m not sure how long that’s going to last me, since I’ve already spent a ton of time hittin’ the bricks, so to speak.

So, to make sure I had enough to keep me amused, I ventured into the dungeon of my game library and decided on a game I really like but haven’t played in quite a while. The Godfather II on Xbox 360 was fairly maligned when it came out (it has a Metacritic average of only 65), but I actually found it to be an engaging blend of strategy and action. It follows one of the greatest films of all time and it does it well. Sure, there are a few bugs here and there, but overall it is a satisfying adaption of a film unlikely to become a game in the first place. So, for Fredo, I am going to give this one another shot.

My plan this weekend is get back into Plants vs. Zombies: Garden Warfare to try to finish leveling up all my classes and hopefully earn enough coins to buy enough packs to finally unlock all the different characters to use. I’m still legitimately surprised at how much fun that game has been and how much time I’ve spent customizing the different looks for my avatars. I just wish I could find some more players who actually like to work together in Gardens & Gravestones. Teamwork is key people!

OK, so I didn’t play Ryse. I didn’t even try to play Ryse. I didn’t even boot up the Xbox One and stare depressed at the Ryse icon for a few minutes before I gave up and did something else. But I did think about doing all those things, and that almost counts.

But just because I don’t have the heart to strap on a leather dress and QTE some barbarians to death doesn’t mean I won’t be giving my Xbox One a little love this weekend. Instead, I’ll be hopping into Plants vs. Zombies: Garden Warfare a game that appeals to me for reasons I cannot comprehend. I’m feeling a little bored with FPS multiplayer, I’ve never even touched the main PvZ games, and I have a general distaste for the plant kingdom, but I’m still excited to put in a few hours shootin’ peas and nibblin’ brains.

I’ll be joining Josh, and presumably Ray, in some Garden Warfare this weekend after a weekend spent desperately trying to achieve the same high through Crysis 3 multiplayer as I got from Titanfall. Not even close. Now I just want to relax, kick back, and play something so absurd it contains a dolphin-shaped shotgun that blasts out fish as opposed to shells. It seems like a nice change of pace after a print deadline slog through the overly serious (and sometimes broken—I’m looking at you, Thief).

I also have Shadowrun: Dragonfall to get my suffix -fall fix from, I suppose. Word on the street is that Harebrained has fixed the save system that crippled Shadowrun Returns. Between that, a more quest-heavy campaign, and a insatiable lust for cyberpunk games, Dragonfall has my attention.

Something old, something new, something borrowed, something Croft. Tomb Raider: Definitive Edition is going to be stuck firmly in my PlayStation 4 this weekend—a rented copy, for those wondering about the weird intro. Having let the game pass me by last year, I’m glad to have a chance to play the game the way it was meant to played—with super-realistic hair and more plants than the Amazon rainforest.

The series as a whole has never really interested me, but that’s mainly because I sucked at games as a child, and as a result struggled with the original. However, now that I’m an adult I no longer suck (as much), meaning that I can finally sit down and get to grips with Lara—not the best choice of words I know.

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