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SMITE Closed Beta Version 0.1.1113.1

Posted on October 17, 2012 AT 05:58pm

New God: FREYA

    • Freya’s necklace converts 20% of her magical power to physical power, allowing her basic attacks to gain in strength as her magical strength grows.
    • Freya activates a buff that lasts for 5 seconds that makes her basic physical attacks do an additional 40/55/70/85/100 (+30% of your magical power) magical damage. The additional damage is halved while Pulse is active. Cost – 60/65/70/75/80 mana. Cooldown – 13s.
    • Freya activates a buff that lasts for 5 seconds that makes her basic attacks ranged that deal an additional 20/30/40/50/60 (+20% of your magical power) magical damage and slow by 25%, doing the same to nearby enemies. While Irradiate is active, the additional damage is halved while the slow and area damage are not applied. Cost – 60/65/70/75/80 mana. Cooldown – 13s.
    • At her ground target location, Freya banishes her enemies into the air for 1/1.5/2/2.5/3 seconds. The enemies can’t be hit or take action while in the air. Cost – 75 mana. Cooldown – 19/18/17/16/15s.
    • Freya uses her Cloak of Feathers to fly above the battlefield where she fires down blasts of 120/150/180/210/240 (+45% of your magical power) magical damage up to 4 times while flying. Freya can’t be hit during her ultimate and can right click to cancel it early. Cost – 90/95/100/105/110 mana. Cooldown – 90s.

New Skins:

  • Freya – Northern Lights
  • Guan Yu – Unstoppable Blade
  • Ymir – Digi-MIR 9000

General Features:

  • God abilities no longer detect enemy wards.
  • Decline button has been removed from the match invitation.
  • Keybindings:
    • Keybindings now save properly when configured during a match.
    • Changing key bindings should no longer show the old bindings on the hud.
    • First key press after changing key bindings should work all the time now.
    • Can no longer bind the ESC key.
    • Close button has been removed from the key binding popup.
  • Your goodwill percentage is now visible in the bottom left corner of the game lobby.
  • Spectator mode change to display abilities and consumables without the 3 dots on the icon.
  • When player is falling the appropriate keybindings will now disable.
  • The Minotaur now walks through player deployed walls.  Future iterations may include him just 1 shotting anyone that tries to wall block him!


  • Item slots on the hud now blink when you have enough gold to upgrade the item.


  • Girdle of Might
    • This item no longer stacks (was in hot fix last week).
  • Spear of the Magus
    • Price increased from 1850g to 2050g.
  • NEW ABILITY – Structural Invulnerability
    • Using this item makes all allied structures invulnerable for 6 seconds.  This item shares a teamwide cooldown of 5 minutes.  Usable when dead.
  • NEW ABILITY – Intensify Defenses
    • Using this item gives the structure within the radius increased attack speed and damage, while also forcing the structure to target enemy gods for 6 seconds.


  • Arachne
    • Broodlings
      • Broodling sac’s no longer detect enemy wards.
  • Ares
    • Bolster Defenses
      • This ability no longer affects the Minotaur.
    • Shackles
      • If Ares hits an enemy god with Shackles, the next chain now doesn’t consume mana, as was originally intended.
  • Artemis
    • Transgressors Fate
      • The traps no longer detect enemy wards.
  • Cupid
    • Heart Bomb
      • This ability no longer slows the target.
  • Hel
    • Cleanse
      • This now properly protects from knockback as intended.
  • Sun Wukong
    • Furious Monkey
      • Range of the bounces for rank 1 of this ability was shorter than the other ranks. This is now fixed.


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