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Release Date: February 15, 2011
 

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Genre: RPG
Publisher: Square Enix
Developer / Co-Developer: Square Enix
From the creators of the celebrated FINAL FANTASY TACTICS comes one of the most highly anticipated sequels to the "Tactics" franchise. Hiroshi Minagawa (Director), Akihiko Yoshida (Character Design), Yasumi Matsuno (Game Design), Hitoshi Sakimoto and Masaharu Iwata (Composers), all key members of the original TACTICS OGRE development team, have reunited to deliver the ultimate version of this definitive tactical RPG experience. Sing to me of a time long past. A time when men answered to power alone. Ruled by steel. Steeped in darkness. Sing of an age called Xytegenia. The Valerian Isles, jewels of the Obero Sea. Long a center of naval commerce, the people here have struggled throughout history for dominion over these shores. Finally there rose a man to put an end to this conflict. His name: Dorgalua Oberyth. But history would know him as the Dynast-King. Dorgalua took the disparate races of men calling the islands home and united them as one. For fully half a century he reigned, and Valeria knew prosperity. But upon his death, three clans rose to claim Valeria for themselves: the aristocratic Bakram, the teeming Galgastani, and the few but hardy Walister. Valeria was once again in the grip of a great blood war. The Bakram and the Galgastani quickly divided Valeria between themselves, and an uneasy quiet has since settled over the isles. Yet none believe the calm will last. As Denam makes decisions, the story takes on new shape—a true multi-story system! Not only Denam's story, but the stories of those around him evolve based on your choices. Watch as former enemies become allies, new characters join the story, and familiar scenes take unexpected twists. It's a different tale with each telling. When Denam moves across the world map, a battle may take place at his destination or along the way. The battle party screen appears when Denam is drawn into a battle. Here, you can select the units you wish to deploy, as well as examine unit stats and change equipment. The maximum number of units will vary depending on the battle. The terms of victory are displayed as the battle commences. Meet these conditions to win the battle. In "Vanquish" missions, defeat the specified unit to win, or all enemies if your instructions are to "Vanquish All Foes." Friends and foes alike take turns based on their RT (Recovery Time), a value determined by each unit's speed and equipment. A unit's turn is known as its AT, or Attack Turn. When the terms of victory are met, the battle is won. If the terms called for defeating a specific unit, the battle ends when that unit falls, regardless of what other units remain standing. After winning a battle, the results screen lists items collected from bags of loot left unclaimed on the battlefield. Note that any unclaimed tarot cards will be lost. You can also see how many experience and skill points your units earned.

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