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Call of Duty: WWII studio co-founders step down

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Call of Duty: WWII reveals new weapon tweaks for the holidays

WWII's Michael Condrey is taking over for Santa to give us all the gift of balance adjustments.

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Dev says Call of Duty: WWII’s bad spawns are at an all-time low

Those that experience plenty of bad spawns in Call of Duty: WWII may just be extremely unlucky, if this data is accurate.

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After weeks of server problems holding back WWII's Headquarters feature, the floodgates have been opened.


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Sledgehammer Games' Michael Condrey has teased some WWII changes—and shot down the possibility of others.



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Why Call of Duty: WWII is harder than past games in the series

Sledgehammer Games says it's stepped up the single-player difficulty for Call of Duty: WWII, and for good reason.

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Call of Duty: WWII reveals a slew of new multiplayer features

Competitive players should be quite happy with what the next Call of Duty is (and is not) including.

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Call of Duty: WWII confirms third-person perspective for one mode

Call of Duty: WWII will offer gameplay outside of a first-person view, but don't get your hopes up yet.

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Call of Duty: WWII’s variants are cosmetic—but there may be a loophole

Careful wording from the Call of Duty: WWII team has left open the possibility of paid Supply Drops that affect gameplay.

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Video

Call of Duty: WWII devs break down all the multiplayer trailer secrets

If you wished Call of Duty: WII's multiplayer trailer was 10 times as long, it's your lucky day.

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