Articles Tagged ‘Splinter Cell Blacklist’
Splinter Cell: Blacklist Dev Diary Offers Details on the Co-Op Modes
By Chris Holzworth, Editorial Intern
Posted on May 24, 2013 AT 11:39am
Posted on May 24, 2013 AT 11:39am
Posting on the PlayStation Blog, Splinter Cell community developer Zack Cooper shared some additional details about Blacklist's co-op play. READ MORE
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Splinter Cell: Blacklist Trailer Features Stealthy Co-op Action
By Matthew Bennett, Associate Editor
Posted on May 20, 2013 AT 09:55am
Posted on May 20, 2013 AT 09:55am
Ubisoft has released a new trailer for Splinter Cell: Blacklist, showcasing some gameplay footage from the game's co-op campaign featuring Sam Fisher and his partner Isaac Briggs. READ MORE
Hands-On:
Splinter Cell: Blacklist Multiplayer
By Josh Harmon, Associate Editor
Posted on May 7, 2013 AT 09:00am
Posted on May 7, 2013 AT 09:00am
Splinter Cell's fan favorite Spies vs. Mercs multiplayer mode returns in Blacklist. Can Ubisoft bring this classic game mode into the future without losing sight of what made it such a phenomenon nearly a decade ago? READ MORE
Ubisoft Reveals Splinter Cell: Blacklist’s Spies vs. Mercs
By Chris Holzworth, Editorial Intern
Posted on May 7, 2013 AT 09:00am
Posted on May 7, 2013 AT 09:00am
During a recent press event, Ubisoft revealed Splinter Cell: Blacklist's Spies vs. Mercs multiplayer mode. READ MORE
Splinter Cell: Blacklist Spies vs. Mercs Trailer Offers First Look at Mode’s Return
By Chris Holzworth, Editorial Intern
Posted on May 2, 2013 AT 11:31am
Posted on May 2, 2013 AT 11:31am
Ubisoft released the first in-game look at the return of Spies vs. Mercs in Splinter Cell: Blacklist. READ MORE
Splinter Cell Blacklist: Ubisoft Teases First Look at Spies vs. Mercs
By Matthew Bennett, Associate Editor
Posted on April 29, 2013 AT 05:31am
Posted on April 29, 2013 AT 05:31am
Ubisoft has announced that it will offer the first look at Splinter Cell: Blacklist's Spies vs. Mercs game mode later this week. READ MORE
Splinter Cell: Blacklist Wii U Trailer
By Matthew Bennett, Associate Editor
Posted on April 23, 2013 AT 05:54am
Posted on April 23, 2013 AT 05:54am
Ubisoft has released a new trailer for Splinter Cell: Blacklist showing off the Wii U's exclusive GamePad features. READ MORE
Splinter Cell: Blacklist Wii U GamePad Features Detailed
By Matthew Bennett, Associate Editor
Posted on April 22, 2013 AT 03:59am
Posted on April 22, 2013 AT 03:59am
A retail listing for the Wii U version of Splinter Cell: Blacklist has detailed how the console's GamePad controller will be used with the game. READ MORE
Splinter Cell: Blacklist Abilities Trailer
By Matthew Bennett, Associate Editor
Posted on April 15, 2013 AT 08:03am
Posted on April 15, 2013 AT 08:03am
Ubisoft has released a new trailer for Splinter Cell: Blacklist showcasing some of the abilities that you will be using while sneaking your way through the game's levels. READ MORE
Splinter Cell: Blacklist Confirmed for Wii U
By Matthew Bennett, Associate Editor
Posted on April 10, 2013 AT 05:37am
Posted on April 10, 2013 AT 05:37am
Nintendo has confirmed that Splinter Cell: Blacklist will be heading to the Wii U in August complete with several additional GamePad features. READ MORE
PAX East 2013: Splinter Cell Blacklist Walkthrough & Gameplay
By Albert Perkins - DigitalNoob
Posted on March 22, 2013 AT 06:16pm
Posted on March 22, 2013 AT 06:16pm
Sam Fisher is at it again in his latest installment of Splinter Cell; in this exclusive gameplay shown off at PAX East with Sam sneaking around in an abandoned mill. READ MORE
Splinter Cell Blacklist Abandoned Mill Level Gameplay
By Matthew Bennett, Associate Editor
Posted on March 22, 2013 AT 05:33am
Posted on March 22, 2013 AT 05:33am
Ubisoft has released a new gameplay video for Splinter Cell Blacklist which showcases the Abandoned Mill level. READ MORE
Splinter Cell Blacklist Dev Video Looks at Night Vision Goggles
By Matthew Bennett, Associate Editor
Posted on March 14, 2013 AT 07:36am
Posted on March 14, 2013 AT 07:36am
Ubisoft has released a new Splinter Cell: Blacklist video which takes a look at Sam Fisher's favorite piece of equipment, the night vision goggles. READ MORE
Splinter Cell Black List Collector’s Editions Detailed
By Matthew Bennett, Associate Editor
Posted on March 12, 2013 AT 06:34am
Posted on March 12, 2013 AT 06:34am
Ubisoft has announced not one, but four Collector's Editions for Splinter Cell Blacklist, The 5th Freedom Edition, The 5th Freedom Silver Edition, The Ultimatum Edition, and the Upper Echelon Day 1 Edition. READ MORE
Splinter Cell: Blacklist for Wii U Spotted on Developers’ Résumés
By Chris Holzworth, Editorial Intern
Posted on February 27, 2013 AT 11:32am
Posted on February 27, 2013 AT 11:32am
Rumors that Splinter Cell: Blacklist may be released for Wii U surface once more, this time from the online résumés of the game's developers. READ MORE
Splinter Cell: Blacklist Collector’s Edition – Preview
By coinoptv
Posted on January 30, 2013 AT 03:43pm
Posted on January 30, 2013 AT 03:43pm
It seems games this generation just keep trying to one-up each other with outrageous special editions. READ MORE
Hands-On:
Splinter Cell: Blacklist
By Josh Harmon, Associate Editor
Posted on January 30, 2013 AT 12:00pm
Posted on January 30, 2013 AT 12:00pm
EGM goes hands-on with Splinter Cell: Blacklist to find out if Sam Fisher's latest adventure is shaping up to do the franchise proud. READ MORE
The Weekly Beat Podcast Episode 11 [LIVE STREAM] – Top 10 Games Of All-Time
By Albert Perkins - DigitalNoob
Posted on January 17, 2013 AT 03:41pm
Posted on January 17, 2013 AT 03:41pm
The Weekly Beat Podcast is here with it's first LIVE broadcast episode on Ustream. READ MORE
Splinter Cell: Blacklist Delayed
By Matthew Bennett, Associate Editor
Posted on January 17, 2013 AT 04:32am
Posted on January 17, 2013 AT 04:32am
Ubisoft has announced that the release date of Splinter Cell: Blacklist has been pushed back to August. READ MORE
Splinter Cell: Blacklist Dev Diary Focuses on Visuals
By Matthew Bennett, Associate Editor
Posted on December 14, 2012 AT 02:45am
Posted on December 14, 2012 AT 02:45am
Visuals player a very important part in the Splinter Cell series, too bright and shiny and the whole stealth aspect is lost, but too dark and dank and the game becomes impossible to play, a balance must be struck between the two to create the perfect sneaking environment. READ MORE
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