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Articles Tagged ‘Supergiant Games’

News

Transistor audio director discusses creative process behind scoring the game

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Posted on May 23, 2014 AT 11:25am
In a post on the PlayStation Blog, Supergiant Games audio director and composer Darren Korb talks at length about the creative process behind scoring the cyberpunk-noir action-RPG Transistor. READ MORE



Review

EGM Review: Transistor

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Posted on May 20, 2014 AT 09:00am
Transistor is a confident, worthy follow-up to Bastion that proves Supergiant is more than just a one-hit wonder. READ MORE



Video

Transistor launch trailer is jam-packed with slick visuals and haunting music

By
Posted on May 16, 2014 AT 11:20am
Transistor, Supergiant Games’ follow-up to their 2011 debut Bastion, launches next week, which means it’s launch trailer time, y’all. READ MORE



News

Transistor’s new game plus lets you keep powers, changes up enemy groups

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Posted on May 15, 2014 AT 01:10pm
Completing Transistor will unlock a “Recursion mode”—a new game plus—that pits you against different enemy groupings than first experienced, developer Supergiant Games revealed. READ MORE



News

Transistor pre-orders for PS4 and PC versions, soundtrack now open

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Posted on May 6, 2014 AT 12:55pm
Pre-orders for Transistor on PS4 and PC as well as the game’s original soundtrack are now available, developer Supergiant Games announced on their official blog. READ MORE



News

Transistor coming to PlayStation 4, PC on May 20

By
Posted on April 10, 2014 AT 02:36pm
Supergiant Games has announced that their sophomore title Transistor will be launching worldwide on May 20. READ MORE



News

Transistor Development Going into 2014 on Track, Writer Greg Kasavin Reports

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Posted on December 24, 2013 AT 11:04am
Development on Transistor, Supergiant Games’ follow-up to their 2011 debut Bastion, is currently in a fully playable alpha state, according to a post from writer Greg Kasavin. READ MORE



News

Double Fine, Other Indies Hosting Day of the Devs Event in San Fran November 2

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Posted on October 10, 2013 AT 10:44am
Double Fine Productions and several San Francisco-based indie developers will be hosting Day of the Devs, an indie event with free admission to anyone 21 and older, on November 2. READ MORE



News

Transistor Creative Director Discusses Using DualShock 4 Light Bar to Represent Sword

By
Posted on October 3, 2013 AT 02:00pm
In a post on the PlayStation Blog, Supergiant Games creative director Greg Kasavin details how the company utilizes some of the unique features of the DualShock 4 in their next-gen debut, Transistor. READ MORE



Preview

[E3 2013] Transistor Announced for PS4 and Steam

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Posted on June 11, 2013 AT 09:43am
Transistor has been announced for the PS4 and Steam, coming early next year. READ MORE



News

Supergiant Exploring Subtle Multiplayer for Transistor

By
Posted on April 1, 2013 AT 02:47pm
Transistor will include "under-the-hood" multiplayer, Transistor creative director Greg Kasavin told Rock, Paper, Shotgun. READ MORE



Preview

Hands-On:
Transistor

By
Posted on March 25, 2013 AT 05:15pm
We go hands-on with the latest effort from Bastion creator Supergiant Games. What do we think of Transistor's cyberpunk take on the RPG genre? Read our preview to find out! READ MORE



News

Bastion Dev Reveals Next Game: Transistor

By
Posted on March 19, 2013 AT 10:47am
Bastion developer Supergiant Games revealed today their next project: Transitor. READ MORE



News

Bastion Comes To iPad Tomorrow, Not Going To Be Supported For iPhone

By
Posted on August 29, 2012 AT 11:34am
Supergiant Games' amazing indie adventure Bastion is making the jump to mobile devices with its upcoming iPad version. In fact, it's going to be available tomorrow, or sooner for people in different time zones. READ MORE



News

Bastion Strangers Dream DLC Releases This Week

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Posted on December 12, 2011 AT 06:25am
Supergiant Games has announcd that brand new DLC for their Indie hit Bastion will release later this week. READ MORE



News

Bastion on Chrome Web Store

By
Posted on December 10, 2011 AT 09:54am
Google's new Native Client technology enables developers to create high end games directly in Chrome, and Supergiant Games is one of the first developers to take advantage of the tech. READ MORE



Feature

Instant Classics

By
Posted on September 4, 2011 AT 06:06am
The children of the 8- and 16-bit eras have grown up to become the ones with the power to program, and be it out of a love for nostalgia or just a longing for the days when gaming was simpler and more innocent, they’ve never been more in love with making games that wrap present-day design concepts with experiences you’d swear could have existed on long-gone platforms. So, we decided to take a look at some of our favorite retro-inspired releases from recent years—games that, while conceived and designed during the 21st century, pay homage to their forefathers in one way or another. READ MORE



Review

EGM Review:
Bastion

By
Posted on August 3, 2011 AT 08:40pm
Tear down the walls As much as they’d like to, many gamers weaned on classic fantasy role-playing epics simply don’t have the time to sink into a 40-hour grind like Dragon Age anymore. READ MORE



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