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God of War: Ascension Improves Upon Its Chaos (Interview) – PAX Prime 2012
By TheGamerAccess
Posted on September 8, 2012 AT 03:37pm
Posted on September 8, 2012 AT 03:37pm

God of War: Ascension is certainly on the industry’s radar for next year offering its known abundance of gore, violence, and pure chaos. With a redesigned art style, a complete turnaround on the story, and multiplayer for the very first time in the series, God of War: Ascension is sure to have the industry talking when it releases March of next year.
While the release still remains distant, here at PAX Prime 2012, Raychul Moore and I had the chance to speak with Todd Papy, Game Director of God of War: Ascension to speak on the epic experience being delivered by Sony’s Santa Monica Studios and what to expect when one of next year’s releases finally hits store shelves for the very first time!
- Notably Difficult Stage in God of War: Ascension Getting Patched
- New God of War: Ascension Details From Game’s Director
- God of War: Ascension Developer Diary Focuses on Multiplayer
- Watch the Creation of the ‘Elephantaur’ in New God of War: Ascension Dev Diary
- God of War: Ascension Trailer Shows Off The Power of Zeus
- Notably Difficult Stage in God of War: Ascension Getting Patched
- New God of War: Ascension Details From Game’s Director
- God of War: Ascension Developer Diary Focuses on Multiplayer
- Watch the Creation of the ‘Elephantaur’ in New God of War: Ascension Dev Diary
- God of War: Ascension Trailer Shows Off The Power of Zeus
Categorized Under: * Features, * Interview, * News, * Top Stories, HIGHLIGHTS, PlayStation 3, PlayStation 3 News, PlayStation 3 Videos
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