In The Bureau: XCOM Declassified's latest dev diary, creative director Morgan Gray discusses the six Ts of XCOM: tension, terror, team, tactics, tools, and technology.
In a new developer diary for 2K Marin's The Bureau: XCOM Declassified, lead narrative designer Erik Caponi talks about the appeal of merging the XCOM universe with a 1960's setting.
The Bureau: XCOM Declassified's latest trailer marks a starkly different tonal shift from the upcoming XCOM prequel's typical marketing endeavors.
2K Marin creative director Jordan Thomas has left the studio in order to pursue pursuits of the indie variety.
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