X
X
Star Wars Battlefront


 

Star Wars Battlefront II will not launch with the fan-favorite Conquest mode from the original series, but if fan support for the mode mounts up, we could see it further down the line.

At a recent Star Wars Battlefront II review event, EGM sat down with Criterion producer Pete Lake and DICE producer Paul Keslin to discuss what Battlefront II had on offer. Noting the absence of the classic Conquest mode in Battlefront II—following its previous omission from 2015’s Star Wars Battlefront—we asked if the mode simply wasn’t compatible with the direction DICE wanted to take the series. Lake explained that the studio was heavily focused on a narrative-driven multiplayer, something that is better facilitated by objective-based modes.

“A key focus for us with Battlefront II, and Battlefront as well, is the authenticity of Star Wars, and everything that brings with it,” Lake explained. “It brings with it a huge variety of content from all the different eras of Star Wars, but something that is inherent to Star Wars is the narrative and the story-telling of the journeys you want to take people on. Having more objective-based modes like we have in Starfighter assault and Galactic Assault delivers a more fantasy-fulfilling Star Wars experience, so that’s where we focused our effort at launch.”

When pushed about whether or not fans may see the mode drop as DLC in the future, Lake conceded that it is possible if community support for Conquest in Battlefront II becomes strong enough. “We’re committing to support this game for many years to come, so we don’t think anything is out of the question. It really comes down to what fits with the world of Star Wars, what is it our players enjoy playing, what are they asking for, and where would we like to take the franchise.”

“We’ve taken a lot of feedback and proved the franchise as a whole from the first game to the second game, primarily based on a lot of player feedback,” Keslin added. “And then even with the beta—you brought up some example earlier—those are things we will continue to listen to and iterate on over time, so there’s plenty of possibilities in the future.”

Star Wars Battlefront II is slated to launch November 17th on PlayStation 4, Xbox One, and PC. With launch day coming up fast, check out Battlefront II‘s official launch trailer for a better idea of what’s in store.

Read More

About Nick Plessas

view all posts

Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808

Star Wars Battlefront II may get a Conquest mode after all

Why DICE hasn't added Conquest mode to its Battlefront games yet—and what it will take to change that.

By Nick Plessas | 11/8/2017 11:30 AM PT

News

Star Wars Battlefront II will not launch with the fan-favorite Conquest mode from the original series, but if fan support for the mode mounts up, we could see it further down the line.

At a recent Star Wars Battlefront II review event, EGM sat down with Criterion producer Pete Lake and DICE producer Paul Keslin to discuss what Battlefront II had on offer. Noting the absence of the classic Conquest mode in Battlefront II—following its previous omission from 2015’s Star Wars Battlefront—we asked if the mode simply wasn’t compatible with the direction DICE wanted to take the series. Lake explained that the studio was heavily focused on a narrative-driven multiplayer, something that is better facilitated by objective-based modes.

“A key focus for us with Battlefront II, and Battlefront as well, is the authenticity of Star Wars, and everything that brings with it,” Lake explained. “It brings with it a huge variety of content from all the different eras of Star Wars, but something that is inherent to Star Wars is the narrative and the story-telling of the journeys you want to take people on. Having more objective-based modes like we have in Starfighter assault and Galactic Assault delivers a more fantasy-fulfilling Star Wars experience, so that’s where we focused our effort at launch.”

When pushed about whether or not fans may see the mode drop as DLC in the future, Lake conceded that it is possible if community support for Conquest in Battlefront II becomes strong enough. “We’re committing to support this game for many years to come, so we don’t think anything is out of the question. It really comes down to what fits with the world of Star Wars, what is it our players enjoy playing, what are they asking for, and where would we like to take the franchise.”

“We’ve taken a lot of feedback and proved the franchise as a whole from the first game to the second game, primarily based on a lot of player feedback,” Keslin added. “And then even with the beta—you brought up some example earlier—those are things we will continue to listen to and iterate on over time, so there’s plenty of possibilities in the future.”

Star Wars Battlefront II is slated to launch November 17th on PlayStation 4, Xbox One, and PC. With launch day coming up fast, check out Battlefront II‘s official launch trailer for a better idea of what’s in store.

Read More


About Nick Plessas

view all posts

Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808